Oleg Pridiuk
/Unity/ |
"The short way to a perfect game: - mistakes developers
should know about" |
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Dobroslav Dimitrov
/Imperia Online/ |
"Post Mortem Imperia Online – very alive" |
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Julian Migura
/BoaCompra/ |
"Stickiness forever: Game mechanic"
|
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Hendrik Lesser
/Remote Control
Production CmbH/ |
"How to pitch to publishers"
|
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Lasse Mäkelä
/Invesdor OY/ |
"How to use crowdfunding as a
combined funding and marketing campaign"
|
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Pavel Bogdanov
/AlmazCapital/ |
"VC and gaming: what does an investor think?"
|
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Lauri Antalainen
/GameFounders/
|
"How To Make Yourself Attractive To an Investor Or
a Publisher?"
|
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Dr. Malte Behrmann
/EGDF/
|
"Current state of the European gaming industry"
|
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Edgar Strods
/Mail.Ru Group/
|
"Social Games in Russia: the Past,the Present & the Future" |
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Andrei Dementjev
/Fortumo Ltd/
|
"Monetization and Distribution in Emerging Markets.
What Works & What Doesn't"
|
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Eric Seufert
/GreyAreaLabs/
|
"Big Data in Mobile Gaming: Optimizing the User
Experience on iOS & Android"
|
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Lucian Tomuta
/Nokia/
|
"Game development for Windows Phone 8"
|
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Jari Herrgard
/Synble Ltd/
|
"Go International Through Localization
And Crowdsourcing"
|
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Matteo Monari
/BizUp SRL/
|
"Search Engine Optimization for Gaming & Gambling:
Key Success Factors"
|
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Hegle Sarapuu
/Trinidad/
|
"Key benefits of user testing"
|
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Giuseppe Rigano
/Crowe Horwath
International/
|
"EU VAT and corporate tax in e-commerce"
|
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Tommi Remonen /FundedByMe/ |
"Game changer on the investment market!"
|
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